Tuesday, February 24, 2026

Mature Reflections

Much as the day must come when it must be asked, "Why Donkey Kong," another matter demands confrontation: Why Command & Conquer? There is a lot of commanding, granted. Almost an excess of commanding. Conquering, however, is absent on the GDI side, and as for Nod, only Kane gets do that, and even he doesn't seem to regard it as his primary goal, whatever that is. I played the last one and I still don't know. I suggest, in future remakes and remasters, changing the title to Command & Sandbag.

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