Friday, October 1, 2021

Thoughts on Ys IV Dawn of Ys

Spoilers!

Not only is Dawn of Ys better than Mask of the Sun, it's better than the earlier and the next Ys game to the extent that I start to wonder if maybe Falcom stunk.
HP regeneration is too slow for the higher levels. MP regeneration is too slow, but only if you make multiple stops with Warp. Warp should be free.
It's a bit of a problem that in boss fights you don't know if you can or cannot use magic before you go in them. Still, it isn't as bad as it could be since dying puts you right outside and skips the cutscene.
Putting a generic evil dude in at the end makes your story better? Strange but true. The motivations of the villains are clearer in this than in Mask of the Sun because of it.
Exciting music, wild bosses, reasonably personable characters even if Karna doesn't really do anything in either version, dungeon variety (straightforward or twisty, plain or puzzley, dense or sparse enemies, flat or vertical). The experience gives a real sense of adventure.
There's a sense of place, too. It still has inexplicable dungeon layouts, but the way dungeons relate such as the one becoming a tower later, as well as the relative sanity of the evil empire's castle make you feel like you're going places instead of running on a treadmill while a fire background and an ice background are rotated behind you.
Freeze magic doesn't really have much of a purpose. Half the spells don't, really. You only use Shield when the boss is immune to magic, and Seeker simply replaces the mask.
what do the Ruby and Necklace do? Two shops sell those. One's a secret shop. And the other gems. What's the deal?
Ys IV Dawn of Ys is a fantastic game. I give it my Ysiest rating: Ten Dogis through ten walls.

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