Monday, November 2, 2020

Review of Dragon Slayer: Legend of Heroes

Legend of Heroes is one of the coolest bad games around. Features such as instant battle refights and customizable spell lists make it feel polished while its unconvential use of sprites and special mechanics for individual enemies makes it feel fresh. Then you grind for two hours between story sections and eat a barrage of bizarre numbers both in and out of battle. Damage from one enemy can range from 2 to 154 HP while weaker enemies can give more xp and gold than stronger ones.
The plot is disappointing after the initial sense of urgency fades away. The locations are uninteresting and the few NPCs either help the main plot along in a straightforward way or have running subplots about their own incompetence. The villain has no presence and is hurt more than helped by an obligatory and ill-conceived environmentalist revelation. The main characters exist, theoretically.
Have you played enough RPGs that you would rather play one that's interesting than one that's good? Then Dragon Slayer: Legend of Heroes might be for you.
Grade: B

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